Archives: Games Design Riley Fuller Project 1 Bradley Stubbs project 1 Aleksandra Georgieva Aleksandra is progressing on to the UAL evel 3 diploma in Games Design next year. For her game here, she used Blender to model and texture her character and rigged and animated the model with Mixamo.Aleksandra then created an environment in Unity which the character can explore in a third person view. Cameron Watkin Cameron is progressing on to the UAL level 3 diploma in Games design next year. Cameron used Unity to create this prototype first person shooter, building the environment inside unity using Pro-Builder. He has focused mainly on the mechanics side of game development and has produced a game with interactive objects in the environment that […] Lewis Phillips Lewis is progressing on to the UAL level 3 diploma in Games design next year. Lewis has produced an early Alpha build of his game “ErR0A” This low-poly survival game is set in a decaying desert and the player character is an abandoned robot expolring the environment. Lewis modelled the character and all of the […] Chido Mutikani This student has developed a digital art project inspired by real world modern themes, significantly focusing on the environment. She has produced a fantastic representation of this which you can see above. Oscar Cleeter This student has created a wide range of robotic inspired assets for a future game project. He has started from concept using digital drawing tools to create some fantastic drawings taking these into blender to make some awesome 3D models! Oscar is looking to develop these assets further with animation and skinning. He has a […] 185940 This student has produced a final animated main menu screen for the their project from scrap. They went through a range of alternative ideas and solutions and developed this fantastic astrology inspired menu for their game ‘Trials of the Zodiac” George MacMillan This student has created a collection of pixel assets, you can see the development from the green slime (M) to the blue slime (L) and finally his lock down inspired slime (R). Shannon Hadden This student has created various animation projects, each of them have been created through an in depth conceptual process that showcases some exceptional hand drawn and digital artwork. This project showcases a futuristic story set in a dystopian society. Houssam El-Masri This student has been inspired by viking and smooth shaded art styles to create a fantastic range of 3D assets showcasing different fantasy creatures and weapons. His main character seen to left is named Kari and was fully animated, rigged and skinned to create a excellent final asset. Liam Devine This student has created an exceptional 3D spider that is fully rigged and animated in blender. The project is inspired by the range of horror mutant insect films such as arachnophobia to create this magnificent mutant arachnid. Joe Barton This student has specialized in creating high quality realistic environments that will showcase a range of high quality asset development. You can see his progress from the short video to the development of high quality scenes such as the scene created in lockdown. Tobi Adefidiya This student specializes in character development and has created a good range of different character types. He has added environments that match the characters and started from concept. He has managed to produce some excellent character models with full animation. Paige Budd This student has been working a variety of different styles, playing with 2D sprites and 3D environments. Here you see the outcome of two seperate projects she has completed, an excellent 2D sprite project with animated spritesheets for 2 characters and the design and production of a 3D hallway space with assets. Ben Burfoot This student has created a wide range of assets throughout his journey in Games Design. The first two assets are of a dog that has been inspired by the likes of scooby doo whilst the further two images show a white box environment of an office space. Ben Williams This student is showcasing a range of 3D assets he has developed for his white box environment project. He has played with using lights and simple shapes to create a fantastic temple scene. Jack Treadwell This student has produced a wide range of high quality assets and scenes using 3D modelling. He has played with lighting, animation, physics and fluid emulation to create some fantastic scenes. He has been redeveloping his old assets during the lockdown and has managed to update them to high definition. Crystal Wilkinson This student has produced a 3D mini game that lets the player explore her custom designed 3D environment. Each of the assets produced for this project are custom made including the animation of the bunny rabbit. The overall project is a fantastic representation of her own back garden. Josh Waters This student has been inspired by classic halloween themes and films such as Hocus Pocus to create some gloomy yet colourful scenes that you would typically find in a bewitched setting. He has produced a small demo of his project where the player can explore and is working on developing this into a full fledged […] Joseph Emmerson This student is heavily inspired by cyber themes and was inspired to create this fully rigged and animated robotic crawler. He has practiced with creating a small environment for the player to explore for testing whilst also playing with advanced navigation meshes. Rhiannon Sadler This student has created a range of different assets from 2D to 3D following a great pipe lined process. She has started from conceptual design and worked her way up to produce some fantastic animated sprites. She is inspired by games such as the classic Super Mario and has chosen a vivid and bright selection […] Marouf Ali This student has practiced using blender to create some 3D assets and a race course. They are experimenting with the toy car format for a future 3D racing game. 191989 This student has managed to create a full build of a rhythm game they have designed. These screenshots showcase some of the exceptional work that was invested into this project demonstrating 2D design, 3D modelling skills, programming and game production in a variety of projects!